This work explores the idea of hybridity by employing the concept of the cyborg. Technological advances are beginning to blur the lines drawn by science fiction and reality. Broad applications of technology promise huge leaps forward in efficiency of production, rapidly approaching a utilitarian post-scarcity way of life. This work confronts the reality of a hybridised existence extended out from simply the duality of organic and mechanical to include dualisms prevalent across humanity. By engaging emerging technologies as both a method of production and a basis for content, the questions raised by ravenous scientific progress are laid bare.
Primarily this is an engagement with hypnotic simulated skin. The use of computer generated imagery intends to immerse in a digital world made of familiar flesh. At the same time lively and rotten, the static flesh haphazardly pulsates in the way that only simulated life can to address true life. Rather than horror, the synthesised digital music evokes ideas of cosmic landscapes and the relentless march of progress. The stitched together flesh pieces become an almost divine reverence alluding to the increasingly harmonious relationship between the human body and technology.
Duration: 4 minutes 21 seconds looped
Hyper was an exhibition in collaboration with Melody-Jazz Makavani. This collection of work has broadly come about from an interest in rope, religion and technology. Explored through the use of hyper saturated colour, the works connect a post-apocalyptic translation of spiritual iconography to an intimate portrayal of human relationships. Paired by strong colour themes, the works bounce off each other. More importantly, they heighten the qualities of the opposing works; through heavily abstracted grey brush marks we begin to appreciate the clean lines of the photographic works. These works were later featured in a group exhibition in St Kevin's Arcade as part of Artweek.
This work is an exploration of the domestic household through the lens of emerging technologies. Technological advances including 3D printing and augmented reality have been seen as signifiers for a more utopian day to day existence - or at least that these technologies would improve human life. Applications go so far as to promise printed functional organs ready for transplant. More down to earth functions of 3D printing point toward canceling economic scarcity; digital abundance, freedom of information and self replicating machinery all contribute to the notion of a utopian post-scarcity economy.
In the case of augmented reality, lofty indications that physical space could integrate with digital information seamlessly have allowed imaginations to run wild with applications mostly pertaining to convenience. In a similar way to 3D printing, augmented reality (and the broader branches of virtual reality technology) engages ideas to do with increasing trends of scarcity of space and overpopulation.
Discussing these significant leaps forward through the filter of domesticity combines familiarity with the unknown future, a kind of nonsensical discomfort. The work directly references significant art movements, most importantly de Stijl, by applying the philosophies of the movement to utility based objects. In the spirit of de Stijl, the medium can be seen as an opportunity to remake society - utopia.
Collection of the Artist
This project was installed as part of Splore music festival. The aim was to create a comfortable space to encourage conversation between participants and to reflect on non-human entities as a way to reimagine human and non-human relationships.
Crab: Private Collection
Figure 1, 2, 3 and 4: Collection of the Artist